Millions of digital content creators across sectors use ThingLink to radically improve engagement and learning results with interactive media: images, videos, virtual tours, 3D models and simulations.
Save time, money and resources with an intuitive editor that is easy to learn in 2 minutes.
Add hotspots to images, videos, 360/VR & 3D models, and combine them into an engaging scenario.
Manage mass content and audiences, thousands of users with enterprise level support and security.
Collect feedback, track engagement and get individual learner data on completion rate and performance.
Embeddable to any website or LMS. Integrations with Microsoft, Google, Canvas, Canva & more!
Interactivity on visual media radically improves engagement and learning performance for all age groups.
Improve communications and website performance with interactive visual media.
Ideal for business, media, government, schools.瞭解更多資訊
Save resources and improve learning results with virtual training and simulations.
Ideal for teachers using ThingLink in the classroom with their students.瞭解更多資訊
ThingLink Scenario Builder is an authoring tool for recreating real-life learning environments and situations in the cloud using interactive media. Quickly develop immersive learning with rich data insights while improving learning outcomes.Learn more
Super easy for the youngest minds to use and interact with technology for classroom projects. I enjoyed the versatility of it and ease of use. Assign and go for students.
Overall experience is positive. Students can engage 24/7, inside and outside of the classroom and it's so much better than just flat pictures!
So far the experience has been good. The support response and reaction were a bit slow and they didn't quite understand what I was looking for and anticipate my next question but they were reactive.
I enjoyed using the software and had a blast with my science classes. All the teacher candidates in my course deigned and taught Thinglink lessons at the local schools and the school bought the accounts for teachers.
It has been so helpful for teaching virtual students. It transports them into a virtual world where they can hear me teach, see what I am referring to, and have deeper understanding.
With over 20 years of visionary experience between them, ThingLink and Igloo Vision have crafted a reality for the future of immersive spaces. ThingLink is the leading solution for easily creating virtual tours and 360° simulations for workplace training or education. Igloo Vision has been developing in-person immersive spaces with a bespoke media player to power engaging shared virtual reality experiences for over a decade. Now with a clever partnership and integration, ThingLink and Igloo Vision users can create powerful moments of insight for anyone experiencing their immersive spaces. In simple terms this means that anyone can create their 360° interactive content and use it as the essence of the shared immersive experience. Louise Jones, Director of Communities and Partnerships … ThingLink and Igloo Vision announce a simple solution for shared interactive VR Read More
Adding time pressure to create realistic scenario based learning and two other great features We’ve just added three key updates to the ThingLink Scenario builder. Now you can: Improve accessibility via an extended Microsoft Immersive Reader integration; Reflect the pressure of real life time critical situations with new Timer functionality; Allow end users to track and celebrate success with the ability to add a results summary and congratulations screen. At the end of 2021 ThingLink launched their new solution for creating branching scenario based learning. This easy to use builder allows you to create branching scenarios with all the immersive elements and interactivity ThingLink provides. It’s a ground-breaking new way to create scenario based learning that also has data metrics … New ThingLink Scenario Builder Updates are in! Read More
ThingLink and 3D Talo announced a strategic partnership and a new model for building agile XR simulations for learning and development. As a result of the pandemic, companies want to revamp their digital learning tools. Demand for experiential learning technologies such as virtual reality and augmented reality applications is growing rapidly. There is a very practical explanation for this: if it is difficult or expensive for the trainee to learn on the spot, the company can provide the employee with virtual training that can be completed at their own pace. Preliminary studies show that virtual training works just as well or significantly better than on-site classroom training. Industrial companies are also moving to AR versions of user manuals, where instructional … A new scalable model for XR training: Combining 360° and 3D environments for agile simulations Read More