Virtual Reality in Education Through the Lens of SAMR
<div><span style="font-size:16px;"><b>AUGMENTATION</b></span></div><div><span style="font-size:16px;">Teachers can use existing lessons with students, created by our talented EDU community.</span></div><div><br></div><div><span style="font-size:16px;"><i>Why was the High Ground so Important? </i>by Andrew Fehnl </span></div><div><br></div> youtu.be
<div>Students Create Virtual Tours</div><div>Virtual Learning Spaces</div><div>Inventions</div><div><br></div>
<div>Integrate your favorite tools for collection information and guide the learning.</div>
<div><b><span style="font-size:18px;">Modification</span></b></div><div><b>Teachers &amp; students can</b></div><div>-Guide learning</div><div>-Construct knowledge</div><div>-Present information to demonstrate learning</div><div>-Add what is not there </div> youtu.be YouTube
<div>CROSS PLATFORM</div><div>Designed to grow with you.</div><ul><li>Chromebook</li><li>iPad</li><li>Android Tablet</li><li>Laptop</li><li>Desktop</li><li>iPhone with VR Headset</li><li>Android Phone with VR Headset</li></ul><div><br></div><div><br></div>
<div><b>SUBSTITUTION</b></div><div>At this level virtual reality is a substitution for looking at a picture, online or in a book.</div><div><br></div><div><b>What do you observe?</b></div><div><b>What do students learn?</b></div><div><br></div><div><br></div><div><br></div> youtu.be
<div><b>REDEFINITON</b></div><div>At this level anything is possible. </div><div><br></div><div>Take students on a field trip to identify problems and offer solutions to a real-world problem, near or far.</div><div><br></div><div>Plainsboro Preserve Field Study, by Dan Gallagher</div><div><br></div> youtu.be This video is about Dan Gallagher
<div><b><a href="https://www.iste.org/docs/pdfs/20-14_ISTE_Standards-S_PDF.pdf">ISTE Standards for Students 1B (Creativity &amp; Innovation)</a></b>Create original works as a means of personal or group expression.<b><a href="http://www.corestandards.org/ELA-Literacy/RST/11-12/7/">CCSS.ELA-Literacy.RST.11-12.7</a></b>Integrate and evaluate multiple sources of information presented in diverse formats and media (e.g., quantitative data, video, multimedia) in order to address a question or solve a problem.<b><a href="http://www.corestandards.org/ELA-Literacy/RST/11-12/9/">CCSS.ELA-LITERACY.RST.11-12.9</a></b>Synthesize information from a range of sources (e.g., texts, experiments, simulations) into a coherent understanding of a process, phenomenon, or concept, resolving conflicting information when possible.<b>STANDARDS | TEACHING GOALS | TARGETED INSTRUCTION</b></div><div>Teachers can design 360/VR lessons that are aligned to standards</div>

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