Virtual Reality in Education Through the Lens of SAMR
<div><span style="font-size:16px;"><b>AUGMENTATION</b></span></div><div><span style="font-size:16px;">Teachers can use existing lessons with students, created by our talented EDU community.</span></div><div><br></div><div><span style="font-size:16px;"><i>Why was the High Ground so Important? </i>by Andrew Fehnl </span></div><div><br></div>
<div>Students Create Virtual Tours</div><div>Virtual Learning Spaces</div><div>Inventions</div><div><br></div>
<div>Integrate your favorite tools for collection information and guide the learning.</div>
<div><b><span style="font-size:18px;">Modification</span></b></div><div><b>Teachers &amp; students can</b></div><div>-Guide learning</div><div>-Construct knowledge</div><div>-Present information to demonstrate learning</div><div>-Add what is not there </div> YouTube
<div>CROSS PLATFORM</div><div>Designed to grow with you.</div><ul><li>Chromebook</li><li>iPad</li><li>Android Tablet</li><li>Laptop</li><li>Desktop</li><li>iPhone with VR Headset</li><li>Android Phone with VR Headset</li></ul><div><br></div><div><br></div>
<div><b>SUBSTITUTION</b></div><div>At this level virtual reality is a substitution for looking at a picture, online or in a book.</div><div><br></div><div><b>What do you observe?</b></div><div><b>What do students learn?</b></div><div><br></div><div><br></div><div><br></div>
<div><b>REDEFINITON</b></div><div>At this level anything is possible. </div><div><br></div><div>Take students on a field trip to identify problems and offer solutions to a real-world problem, near or far.</div><div><br></div><div>Plainsboro Preserve Field Study, by Dan Gallagher</div><div><br></div> This video is about Dan Gallagher
<div><b><a href="">ISTE Standards for Students 1B (Creativity &amp; Innovation)</a></b>Create original works as a means of personal or group expression.<b><a href="">CCSS.ELA-Literacy.RST.11-12.7</a></b>Integrate and evaluate multiple sources of information presented in diverse formats and media (e.g., quantitative data, video, multimedia) in order to address a question or solve a problem.<b><a href="">CCSS.ELA-LITERACY.RST.11-12.9</a></b>Synthesize information from a range of sources (e.g., texts, experiments, simulations) into a coherent understanding of a process, phenomenon, or concept, resolving conflicting information when possible.<b>STANDARDS | TEACHING GOALS | TARGETED INSTRUCTION</b></div><div>Teachers can design 360/VR lessons that are aligned to standards</div>

This site uses cookies to deliver our services. By using our site, you acknowledge that you have read and understand our Terms of Service and Cookie Policy. Your use of ThingLink's Products and Services, is subject to these policies and terms.