Re-Imagining the Future of Educationby WillGourley
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We need to celebrate each day of learning at school. Our students' and our own! www.youtube.com 1971 from the album One Word
Is technology good or bad for education? www.ted.com In modern society we are giving more and more technology to kids. Whether this is a good thing depends on who you ask. Some say giving kids more access...
Is the Khan Academy key to the future of learning? www.ted.com Salman Khan talks about how and why he created the remarkable Khan Academy, a carefully structured series of educational videos offering complete curricula in math and, now, other subjects. He shows the power of interactive exercises, and calls for teachers to consider flipping the traditional classroom script -- give students video lectures to watch at home, and do "homework" in the classroom with the teacher available to help.
A Google doc for you to contribute questions, comments and suggestions. docs.google.com Add your thoughts here. The document will save automatically. Thank you for taking the time to share your thoughts. Will Name Questions and or Comments Suggestions and or Solutions Will Gourley Is there room for more daily celebration of learning? Begin to see any gains, progress as pos...
Have we focused too much on what's happened in education's past instead of planning for its future? bit.ly Schools are doing Education 1.0; talking about doing Education 2.0; when they should be planning and implementing Education 3.0. This post seeks to compare the developments of the Internet-Web to t…
21st Century Skills today's students must possess. usergeneratededucation.wordpress.com Many have attempted to identify the skills important for a learner today in this era of the 21st century (I know it is an overused phrase). I have an affinity towards the skills identified by Tony…
Genius Hour fosters inquiry and higher order thinking by honouring and encouraging the personal learning interests of students. www.livebinders.com Ideas on why, how to, and who does Genius Hour & 20% Time...!
Gaming can make the world a better place. How can/does it fit into our classrooms? www.ted.com Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
bit.ly Zak Malamed of StuVoice.Org mentioned in a student voice panel that when given projects by teachers to complete, it was often just another “thing” to get done, just like a paper or work…
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