{"id":7181,"date":"2023-02-14T10:18:20","date_gmt":"2023-02-14T14:18:20","guid":{"rendered":"http:\/\/blog.tlsrv.net\/?p=7181"},"modified":"2025-07-04T05:04:58","modified_gmt":"2025-07-04T12:04:58","slug":"how-to-share-your-unity-projects-the-easy-way","status":"publish","type":"post","link":"https:\/\/www.thinglink.com\/blog\/how-to-share-your-unity-projects-the-easy-way\/","title":{"rendered":"How to Share Your Unity Projects the Easy Way"},"content":{"rendered":"\n<p><em>Updated 2.6.2025<\/em><\/p>\n\n\n\n<p>Sharing Unity projects at the development stage for feedback and advice can sometimes be a complicated undertaking \u2013 particularly when the parties involved have different operating systems, a different Unity license &#8211; or no access to <a href=\"https:\/\/unity.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Unity<\/a> at at all. To make this process as efficient, easy, and stress-free as possible, we developed the <a href=\"https:\/\/www.thinglink.com\/unity-plugin\" target=\"_blank\" rel=\"noreferrer noopener\">ThingLink Unity plug-in<\/a>.<\/p>\n\n\n\n<section class=\"tl-cta-block\"><h3>Meet a product expert<\/h3><p>If you\u2019d like to learn more about what ThingLink can offer to your company, you can schedule an online meeting with one of our product experts below.<\/p><button class=\"tl-button tl-button--white tl-button--small tl-cta-block__button\" data-link=\"https:\/\/calendly.com\/andrew-6\/thinglinkdemo\">Meet an Expert<\/button><\/section>\n\n\n\n<h2 class=\"wp-block-heading\">What&#8217;s the best way to share a Unity project?<\/h2>\n\n\n\n<p>This will all depend on the exact situation. We look at a few variations below, starting with the <a rel=\"noreferrer noopener\" href=\"https:\/\/www.thinglink.com\/unity-plugin\" target=\"_blank\">ThingLink Unity Plugin<\/a> &#8211; which we designed to be the easiest way for Unity developers to share their projects with team members who don&#8217;t have access to Unity themselves.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The best way to share projects with users who do not have access to the Unity hub or Unity Editor<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Optimization of your development time<\/h3>\n\n\n\n<p>Time is a valuable resource for developers &#8211; particularly if you&#8217;re working on projects that require multiple iterations and concept level feedback. Luckily there is a new way to seamlessly and easily share 360\u00b0 snapshots of any part of your project with clients or colleagues. These avoid having to download project folders and project files onto local machines \u2013 taking hours off the time required for compress and upload. <\/p>\n\n\n\n<h3 class=\"wp-block-heading\">3rd party plugins from Unity Asset Store: ThingLink<\/h3>\n\n\n\n<p>ThingLink&#8217;s easy-to-use plugin helps you maintain an efficient workflow. It helps you keep track of changes over time while keeping communications open in real-time. With the ThingLink Unity plugin, you can quickly and easily share any project with users across the globe. Your recipients will be able to access the snapshots on a variety of devices including iOS or Android phones, tablets or even VR headsets.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"485\" src=\"https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2022\/11\/3h3min-1.png\" alt=\"Diagram of time saved with ThingLink Unity Plugin\" class=\"wp-image-6705\" srcset=\"https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2022\/11\/3h3min-1.png 500w, https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2022\/11\/3h3min-1-300x291.png 300w, https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2022\/11\/3h3min-1-445x432.png 445w, https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2022\/11\/3h3min-1-334x324.png 334w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><figcaption class=\"wp-element-caption\">ThingLink Unity Plugin<\/figcaption><\/figure>\n\n\n\n<p>To further streamline collaboration when sharing projects in-progress between customers, colleagues and others who don&#8217;t use Unity, consider accompanying it with helpful text or voice notes that provide context or additional information about functionality. For instance: in this example below, a virtual model featured pertinent data regarding machines within its shop floor environment which proved particularly useful for all involved parties.<\/p>\n\n\n\n<iframe loading=\"lazy\" width=\"640\" height=\"320\" data-original-width=\"640\" data-original-height=\"320\" src=\"https:\/\/www.thinglink.com\/mediacard\/1626890197352316930\" type=\"text\/html\" frameborder=\"0\" webkitallowfullscreen=\"\" mozallowfullscreen=\"\" allowfullscreen=\"\" scrolling=\"no\"><\/iframe><script async=\"\" src=\"\/\/cdn.thinglink.me\/jse\/responsive.js\"><\/script>\n\n\n\n<h2 class=\"wp-block-heading\">FAQs<\/h2>\n\n\n\n<ul>\n<li>Does the <a href=\"https:\/\/www.thinglink.com\/unity-plugin\" target=\"_blank\" rel=\"noreferrer noopener\">ThingLink Unity Plugin<\/a> require a specific operating system? <\/li>\n<\/ul>\n\n\n\n<p>No &#8211; there is compatibility across all usual operating systems, Windows, Mac (iOS), or otherwise.<\/p>\n\n\n\n<ul>\n<li>Do project collaborators need Unity experience to use the plugin?<\/li>\n<\/ul>\n\n\n\n<p>No. Even someone completely unfamiliar with Unity can view your project in ThingLink &#8211; one of the easiest and most intuitive platforms around. There is no requirement to share source code or provide tutorials on file opening.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How to share your Unity projects with other users who have a Unity license<\/h2>\n\n\n\n<p>You may be involved in game development or RT3D models with developers, game design customers or project members globally who are using identical versions of Unity installed on their machines.   <\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Using Unity Collaborate<\/h3>\n\n\n\n<p>You can easily share Unity projects by sharing a workspace with your team members. Simply utilise the real-time sharing and collaboration tools available in Unity Teams, a tier which includes 1GB of Cloud Storage. However it&#8217;s essential that you assign team members Unity Teams seats in your organization. Follow these <strong>links<\/strong> for more information on:<\/p>\n\n\n\n<ul>\n<li><a rel=\"noreferrer noopener\" href=\"https:\/\/docs.unity3d.com\/2020.1\/Documentation\/Manual\/UnityCollaborateAddingTeammates.html#EnableCollaborate\" target=\"_blank\">Activation of Unity Collaborate for a member of your team<\/a><\/li>\n\n\n\n<li><a rel=\"noreferrer noopener\" href=\"https:\/\/docs.unity3d.com\/2020.1\/Documentation\/Manual\/UnityCollaborateAddingTeammates.html#AllowCollaborateIndividual\" target=\"_blank\">Allowing collaborative working on an individual project<\/a><\/li>\n\n\n\n<li><a rel=\"noreferrer noopener\" href=\"https:\/\/docs.unity3d.com\/2020.1\/Documentation\/Manual\/UnityCollaborateAddingTeammates.html#Collaborators\" target=\"_blank\">Configure and manage access for members of your Unity Team<\/a><\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Using OneDrive or email to zip and share your files<\/h3>\n\n\n\n<p>You can also use a cloud service or email to easily share your new project with others. For best results, smaller file sizes and maximum security against file corruption, zip the Assets and ProjectSettings folders before transferring them. Keep in mind that it is not necessary to zip every single file &#8211; these two are the most important for successful sharing of projects. The other user then accesses the folder and downloads to their own device. More detailed instructions on the process of exporting projects into other version control systems can be found <a rel=\"noreferrer noopener\" href=\"https:\/\/docs.unity3d.com\/2019.3\/Documentation\/Manual\/UnityCollaborateExportProject.html\" target=\"_blank\">here<\/a>.<\/p>\n\n\n\n<p>Additionally, you can use the Unity Package Manager as an alternative method for sending certain files; read more about that on the Unity website <a rel=\"noreferrer noopener\" href=\"https:\/\/docs.unity3d.com\/560\/Documentation\/Manual\/AssetPackages.html\" target=\"_blank\">here<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">More help with using the ThingLink Unity Plugin<\/h2>\n\n\n\n<p>Looking for an introduction to the user-friendly ThingLink editor and interface? Find all you need at our <a rel=\"noreferrer noopener\" href=\"https:\/\/support.thinglink.com\/hc\/en-us\/categories\/360001594014-Creating-Publishing-ThingLinks\" target=\"_blank\">Support Pages<\/a> &#8211; including step by step tutorials! For comprehensive Unity support, visit the <a href=\"https:\/\/unity.com\/support-services\" target=\"_blank\" rel=\"noreferrer noopener\">support pages<\/a> on the Unity website. The <a href=\"https:\/\/unity.com\/community?_ga=2.187068459.2036286268.1669740603-1271619822.1662290630&amp;_gac=1.79663462.1669637486.Cj0KCQiA1ZGcBhCoARIsAGQ0kkpJEFtXSRAIFPgJw--wlLB4uqeTyXwOnYsRXQhu8qXSTqDaw5g-lSgaAugeEALw_wcB\" target=\"_blank\" rel=\"noreferrer noopener\">Unity community<\/a> is also a great resource in finding helpful information from the Unity Forum, Unity Answers and other useful assets.<\/p>\n\n\n\n<p><a rel=\"noreferrer noopener\" href=\"https:\/\/www.thinglink.com\/unity-plugin\" target=\"_blank\">Read more about the ThingLink Unity plugin here<\/a> and also at our dedicated<a rel=\"noreferrer noopener\" href=\"https:\/\/support.thinglink.com\/hc\/en-us\/articles\/10134817735703\" target=\"_blank\"> Unity plugin support page<\/a>.<\/p>\n\n\n\n<section class=\"tl-cta-block\"><h3>Meet a product expert<\/h3><p>If you\u2019d like to learn more about what ThingLink can offer to your company, you can schedule an online meeting with one of our product experts below.<\/p><button class=\"tl-button tl-button--white tl-button--small tl-cta-block__button\" data-link=\"https:\/\/calendly.com\/andrew-6\/thinglinkdemo\">Meet an Expert<\/button><\/section>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"644\" height=\"228\" src=\"https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2025\/07\/scalablexr-logo-1.png\" alt=\"Image collage showcasing use cases for ThingLink's scalable XR training.\nLeft: A person holds a smartphone displaying interactive digital content in an industrial setting.\nCenter: A nurse wearing a VR headset in a hospital environment.\nRight: A factory worker using a VR headset and controller for training.\nBelow the images are logos of supporting organizations: Co-funded by the European Union, and the Centre for Economic Development, Transport and the Environment (ELY Centre of Finland).\nOn the right side: QR code and a link to https:\/\/www.thinglink.com\/scalable-xr\nBottom right includes an ISO 27001 certification badge and the text: \u201cSecure: Ensuring ISO 27001 Compliant Safety and Security in Employee Training.\u201d\nThe ThingLink logo appears in the bottom right corner.\" class=\"wp-image-12019\" srcset=\"https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2025\/07\/scalablexr-logo-1.png 644w, https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2025\/07\/scalablexr-logo-1-300x106.png 300w, https:\/\/www.thinglink.com\/blog\/wp-content\/uploads\/2025\/07\/scalablexr-logo-1-576x204.png 576w\" sizes=\"(max-width: 644px) 100vw, 644px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Updated 2.6.2025 Sharing Unity projects at the development stage for feedback and advice can sometimes be a complicated undertaking \u2013 particularly when the parties&#8230;<\/p>\n","protected":false},"author":5,"featured_media":7202,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"content-type":"","om_disable_all_campaigns":false,"_mi_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[573],"tags":[156,514,452,177,560,270],"_links":{"self":[{"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/posts\/7181"}],"collection":[{"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/comments?post=7181"}],"version-history":[{"count":12,"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/posts\/7181\/revisions"}],"predecessor-version":[{"id":12050,"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/posts\/7181\/revisions\/12050"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/media\/7202"}],"wp:attachment":[{"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/media?parent=7181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/categories?post=7181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.thinglink.com\/blog\/wp-json\/wp\/v2\/tags?post=7181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}