Publishing Legends in Second Grade
A short video I'm using with Mrs. Salzman's class to introduce the iPad app called Book Creator. It's just an overview as I'll be conducting a live demonstration in class. I used the following apps to make this video: Book Creator, Tellagami, Skitch, and iMovie. I think Tellagami is a fantastic app to use for this kind of task. A short video I'm using with Mrs. Salzman's class to introduce the iPad app called Book Creator. It's just an overview as I'll be conducting a live demonstra...
A long term collaborative effort recently came to fruition - a group of second grade students have successfully written and published their own legends using a variety of technology tools. The resulting iBooks have been shared with the parents of the authors, and with students in another building in our district using Edmodo.
We began by examining at an existing curriculum project to see how technology could be used to modify or redefine the original product. We decided to improve an existing unit of writing, with the goal of using technology to publish and share the students’ work. We wanted to do more than simply type and publish the stories, so we selected an app called Book Creator that would allow the students to make digital books. These books are more engaging for the reader as they can incorporate digital photography, audio files, and even video. Using a tool that can create such enticing books was extremely motivating for the students, and provided an entertaining result for their intended audience.
Technology Standards (NETS-S) 1a. Apply existing knowledge to generate new ideas, products, or processes 1b. Create original works as a means of personal or group expression 2a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media 2b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats 2d. Contribute to project teams to produce original works or solve problems 6a. Understand and use technology systems
Common Core - Reading Literature RL.2.1. Ask and answer such questions as who, what, where, when, why, and how to demonstrate understanding of key details in a text. RL.2.2. Recount stories, including fables and folktales from diverse cultures, and determine their central message, lesson, or moral. RL.2.3. Describe how characters in a story respond to major events and challenges. RL.2.5. Describe the overall structure of a story, including describing how the beginning introduces the story and the ending concludes the action. RL.2.6. Acknowledge differences in the points of view of characters, including by speaking in a different voice for each character when reading dialogue aloud.
Common Core - Reading Foundations RF.2.4. Read with sufficient accuracy and fluency to support comprehension. R.F.2.4a. Read grade-level text with purpose and understanding R.F.2.4b. Read grade-level text orally with accuracy, appropriate rate, and expression
Common Core - Writing W.2.3. Write narratives in which they recount a well-elaborated event or short sequence of events, include details to describe actions, thoughts, and feels, use temporal words to signal event order, and provide a sense of closure. W.2.5. With guidance and support from adults and peers, focus on a topic and strengthen writing as needed by revising and editing. W.2.6. With guidance and support from adults, use a variety of digital tools to produce and publish writing, including in collaboration with peers.
Common Core - Speaking & Listening SL.2.2. Recount or describe key ideas or details from a text read aloud or information presented orally or through other media. SL.2.3. Ask and answer questions about what a speaker says in order to clarify comprehension, gather additional information, or deepen understanding of a topic or issue. SL.2.4. Tell a story or recount an experience with appropriate facts and relevant, descriptive details, speaking audibly in coherent sentences. SL.2.5. Create audio recordings of stories or poems; add drawings or other visual displays to stories or recounts of experiences when appropriate to clarify ideas, thoughts, and feelings.
We used a shared Google Drive folder to host the images that the students wanted to use in their books
The students used i-nigma to scan a QR code, bringing the Google Drive folder to their iPads (students do not have their own drive accounts at this time). i-nigma QR code – edshelf
Some students had time to use an amazing app called Brushes. They created a few illustrations for their books. Brushes 3 – edshelf
Readium is an app available through the Google Chrome webstore, and it allowed parents without iPads to view the books at home. The Readium Projects primary goal is to provide high-quality, performant building blocks and applications for EPUB3 publications.
A group was created on Edmodo, and I published the books for their peers at the 3rd/4th grade building to read and leave comments. The older students loved reading the books, and they were amazing digital citizens. The partner students left some truly supportive and thoughtful feedback! Edmodo – edshelf
A short "Meet the Author" Skype session is planned. The 3rd and 4th grade readers are invited to video conference with the 2nd grade classroom. I'm sure they will enjoy asking a few questions and saying hello to the famous Sprague authors. Skype in the Classroom is a free and easy way for teachers to open up their classroom. Meet new people, talk to experts, share ideas and create amazing learning experiences with teachers from aroun...
The students were introduced to legends by the classroom teacher, who used an interactive SMART Board lesson. The various key ingredients of a legend were explored. Over the following weeks, the students read a variety of Native American legends, and began drafting their own legends.
We used Book Creator to publish our books. The students made short practice books with partners before working on their legend projects. They made great use of the audio recording feature to narrate their stories. This was a great way to work on improving their reading fluency skills. Book Creator – edshelf The latest Tweets from Simon Vasey (@vasey103). Instructional Tech Coach, Seesaw Ambassador, Minecraft Global Mentor, Promoter of Future Ready Schools. Boardgamegeek. Follow #engage103 and #MinecraftEDU. Lincolnshire, IL USA Book Creator Edmodo Comments

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